About us

Founded in September 2014, GAEA is a leading global interactive entertainment company. With offices in Beijing, San Francisco, Tokyo, Seoul and Hong Kong, we have been committed to bringing together high-quality games and talented developers from different cultures.
15 mobile games

Our Story

It's never just a game or business. We are a group of passionate gamers made up of all age groups and multiple cultures with the same mission in mind. We have learned languages from playing games from all over the world and teamed up with those players as well. We aspire to deliver our joy and experiences to players both now and in the future.


GAEA partners with Behaviour Interactive to bring HBO's Game of Thrones to mobile.


Next-gen mobile MOBA Fight For Freedom 2 is released and recommended by app store in China.


GAEA attends China's the biggest game expo ChinaJoy, featuring world Go champion Ke Jie.


GAEA attends the biggest Chinese game expo ChinaJoy, featuring world Go champion Ke Jie.


GAEA’s subsidiary DW licenses its touch-based MOBA control system to NetEase.


GAEA signs strategic cooperation agreement with Shanghai Oriental Pearl.


Stormfront 1944 is released.


GAEA announces 2016 half-year financial results, with consolidated revenue up to 266 million RMB.


CD PROJEKT RED partners with GAEA to bring GWENT: The Witcher Card Game to China.


GAEA invests in H5 game company Modo7game.


GAEA partners with WIT STUDIO to develop Kabaneri of the Iron Fortress mobile game.


Xuanyuan Sword: Scar of Sky is released and rank No.1 paid app on China App Store.


GAEA partners with Softstar Entertainment Inc. to develop the first mobile game for the whole classic Legendary Sword series.


GAEA acquires Kabam's classic mobile games and third-party publishing business.


GAEA acquires two Chinese game developing studios. Ace of Arenas is released globally.


GAEA is listed on NEEQ stock market.


"가디언즈배틀" is launched in Korea.


Soul Clash is released in Japan. Ace of Arenas ranks No. 1 paid app in China App Store.


GAEA U.S. office opens in Silicon Valley.


GAEA becomes global publisher and operator of Ace of Arenas.


GAEA Japan office opens in Tokyo. Soul Clash launches in Korea.


GAEA Korean office opens in Seoul.


GAEA is founded in China.

GAEA – The Business of Fun

"Gaea aims to make great games within easy reach. For gamers, finding us means an access to ultimate game experiences."

One platform for a world of games

With our collaborative global teams, GAEA offers great games from various cultures, where you can start your game experiences in Japanese Kawaii style, hardcore RPG, Chinese martial arts fantasy, or western strategy games.

Innovative Game Experiences

GAEA aims to provide players a fresh experience in the newest content, storyline and gameplay in each of our products. We have shown this with the publishing of TCG Soul Clash, the pioneer MOBA Ace of Arenas, and our own anime Aotu. We refresh the old classics and aim to create future hits.

Interactive Lifestyle

Gaea makes it possible for you to team up with your friends whether they be from online or the real world through our products. Within our platforms and products, you can easily find friends that share the same passion with you no matter if it is in fandom, games, or Esports. You can meet others regardless of age or geographical location.

For Game Developers

We value game developers as core team members. We give a space for them to cultivate their talents as games are published. We also allow them to bring their games to a worldwide audience, maximizing the potential for games. Our operation teams ensure the best experience for the players and strive to make the game the best on the market.

  • Scout
  • Publish
  • Incubate
  • Create


With the goal of crafting an epic game, our team of experts with keen market insight and business experience have led the company to a rapid growth over the past two years. Now we're ready and capable to help talented developers all over the world share risk and achieve further market success.


Our goal is to be a world leading interactive entertainment brand with our developers. With our global distribution networks, we can help deliver your product to gamers around the world.

Multimedia Communication

With our multimedia communication outlets covering mass media, online advertisements and Esports tournaments, we can help great products target the right gamers.


We've continuously upgraded and looked for new innovation in internet technology. We apply the newest technological advances, data analysis, advances in the study of player behaviors, and general insights to continue to improve products.