Milestone

2020/08

iYingdi's DouFu appears at the 2020 Beijing Esports event to wide acclaim

2020/06

AOTU Mobile Game is launched for the first time on Android and iOS in mainland China

2020/06

Fallout Shelter Online launches the Open Beta in the Asia-Pacific region (excluding mainland China)

2020/05

AOTU season 3 has reached over 100 million views

2020/04

Game of Thrones Beyond the Wall is now available on Android.

2020/02

Fallout Shelter Online launches in Taiwan, HongKong and Macau.

2020/03

Game of Thrones Beyond the Wall is now available on iPhone and iPad.

2019/12

Shanghai Network Animation Committee is founded, 7 Doc is one of the initial members

2019/12

Gaijin and GAEA Sign a Comprehensive Strategic Partnership

2019/11

“ Blade of Vengers” Mobile game launched on Android and iOS

2019/11

The Elder Scrolls: Legend early access is now open in Asia.

2017/11

Next-gen mobile MOBA Fight For Freedom 2 is released and recommended by app store in China.

2018/02

GAEA partners with Behaviour Interactive to bring HBO's Game of Thrones to mobile.

2017/07

GAEA attends China's the biggest game expo ChinaJoy, featuring world Go champion Ke Jie.

2017/07

GAEA attends the biggest Chinese game expo ChinaJoy, featuring world Go champion Ke Jie.

2017/02

GAEA signs strategic cooperation agreement with Shanghai Oriental Pearl.

2017/03

GAEA’s subsidiary DW licenses its touch-based MOBA control system to NetEase.

2016/08

GAEA announces 2016 half-year financial results, with consolidated revenue up to 266 million RMB.

2016/12

Stormfront 1944 is released.

2016/06

GAEA invests in H5 game company Modo7game.

2016/07

CD PROJEKT RED partners with GAEA to bring GWENT: The Witcher Card Game to China.

2016/05

GAEA partners with WIT STUDIO to develop Kabaneri of the Iron Fortress mobile game.

2016/04

Xuanyuan Sword: Scar of Sky is released and rank No.1 paid app on China App Store.

2016/01

GAEA partners with Softstar Entertainment Inc. to develop the first mobile game for the whole classic Legendary Sword series.

2015/12

GAEA acquires Kabam's classic mobile games and third-party publishing business.

2015/09

GAEA acquires two Chinese game developing studios. Ace of Arenas is released globally.

2015/06

GAEA is listed on NEEQ stock market.

2015/04

"가디언즈배틀" is launched in Korea.

2015/03

Soul Clash is released in Japan. Ace of Arenas ranks No. 1 paid app in China App Store.

2015/02

GAEA U.S. office opens in Silicon Valley.

2014/12

GAEA becomes global publisher and operator of Ace of Arenas.

2014/11

GAEA Japan office opens in Tokyo. Soul Clash launches in Korea.

2014/10

GAEA Korean office opens in Seoul.

2014/10

GAEA is founded in China.

At GAEA

Founded in October 2014, GAEA aims to provide high-quality interactive entertainment content to users around the world. With branches in Mainland China, the United States, Japan, South Korea, Hong Kong, and Southeast Asia, GAEA develops and delivers games, animation, and other entertainment content globally. GAEA's games include Game of Thrones Beyond the Wall, AOTU World, Blade of Vengers, Oriental Fables, etc.

Integrity
Be honest. Be brave.

Take our responsibilities seriously to face challenges confidently and see ourselves objectively.

Love
Self-motivation and passion help us adhere to the principle that players come first.

We love and trust each other and firmly believe in the power of teamwork.

Simplicity
An all-inclusive mindset sets us on the course of equality and allows us to embrace everyone’s involvement.

We advocate for non-hierarchical communication and never stop seeking truth. This open- door policy helps us be faithful to logic and data.

Excellence
Perfection is unattainable, but all of us strive to become the best version of ourselves.

With introspection, self-improvement and a entrepreneurial mindset, we can get to as close to perfect as possible.

正直 有爱 简单 精益

The Road of Charity

We care for society and give back to our community. Since our establishment in 2014, we have donated about 2 million of RMB to schools and students to support education programs and improve the lives of children.